![]() ![]() Will it give us more or less GPU frequency? Will the card run faster under “Prefer Maximum Performance”? That’s the question. The goal here is to see if any of these power modes actually changes the potential of the GPU. GPU Clock Frequency – This one is very important we are tracking the GPU clock frequency in real-time as we play a game. GPU Temperature – We are also collecting GPU temperature data to see if any option is more demanding on the GPU or not. With these two different power data points we’ll have a good grasp on the power demands with each option. In addition to total system Wattage, we will report the Power Consumption that GPUz finds for the graphics card. Therefore, we will look at the total system Wattage at Idle and Full-Load in a game and compare them. Idle and Full-Load Wattage – Naturally, we need to find out which options affect power usage and by how much. Triple buffering only effects opengl games here and vsync doesn't matter since NV enables by default.To test this practically, in a real-world environment we are taking several data samples that will be important to look at. quality plus at least anisotropic sample optimizations is default and relatively good. If you want the best texture filtering with no optimizations, change it to high quality. Leaave the next few settings at their default except if using AF above or in game, change the negative LOD to clamp. modeĬhange power management to perfer max perf the SS options decrease performance depending on your setupĬhange multi display to single display perf. Transparency AA at the very basic turn on at mulisampling. ![]() If the game has built-in AA (like NV) leave AA mode at enhance and no matter what level it is at in game, choose whatever level (ex- 4x) you want here Otherwise crank it up to 16x, the performance trade off is negligible even on weaker modern cards in most casesĪA gamma correction only works with opengl, turn it off or leave it on since even in open gl games there is no performance hit Best left offĪnisotropic filtering should be application controlled unless the application has no controls. Here, I'll make it easy:Īmbient Occlusion only works in a few select games and enhances shadow detail but can cause artifacts. It's not rocket science, it is actually quite simple to navigate. If you do a google search for nvidia control panel driver options and actually put some time to read in what each manual option is capable of doing then you will be smart enough to manually adjust profiles to suit each game you play. Mainly because your 'fix' involves using the "driver settings for dummies" option in the nvidia control panel. Using the "advanced 3D image setting" or using the falloutNV nvidia profile brings back the horrible lag. ![]() This trick increased performance by 100%. Especially in populated areas like the Crimson Caravan Company. I use to have horrible slow downs outside in the wasteland. Under "3D settings" click "Adjust image settings with preview" Now make sure "Let the 3D application decide" is checked. Haley Cooper Posts: 3490 Joined: Wed 11:30 am Selecting the generic "Let the application decide" causes lower quality settings to be used. I use a custom profile for FNV because I want to force "High Quality" textures and force a certain level of antialiasing. This may only be due to the fact that the GTX275 is a very competent and fast GPU. Setting to "High Perfromance" mode does not make any difference that I can observe in the performance of FalloutNV. I have set my GTX275 to use a custom profile and it does use the "Adaptive" power mode. The GPU (when it can support this feature) is smart enough to know the difference between 2D and 3D modes and can detect what amounts to an idle mode even when in 3D mode. Ordinarily, when the GPU is in 2D mode such as when displaying your Windows desktop a reduced clock speed can be used but when in 3D mode the GPU will use the maximum clock speed. "Adaptive Mode" allows a GPU to reduce clock speeds to save power and reduce heat when the maximum clock speed is not needed. Some GPUs can manage and adjust their own clock speeds. You will only have a "Power Management Mode" for GPUs that can support it. I can't find any power management setting under global settings. ![]()
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